Rikulo UI: Create cross-platform web and native mobile applications

Rikulo UI is a Dart framework for creating cross-platform web and native mobile applications with HTML5. It uses a structured UI model and offers a responsive UX across desktop & touch devices.

rikulo

Rikulo UI is a cross-platform framework for creating amazing Web and mobile applications in Dart and HTML 5. 

 

EXAMPLE : http://rikulo.org/resource/js/examples/index-angryhead.html

 

 

 

 

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Posted by 홍반장水 홍반장水

html5validator: Command line tool to validate HTML5

 

html5validator is a command line tool for validating your HTML5 files. It was written with static site generators in mind.

This package uses the validator.nu backend which is written in Java. Therefore, a Java Runtime Environment must be available on your system. Since version 0.2, Java 8 is required.

Command line tool to validate HTML5 files. Great for continuous integration.

 

 

 

 

 

 

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Comic.js: Cartoon style drawing for HTML5 Canvas and more

 

Comic.js is a JavaScript library that lets you create cartoon-style drawings for HTML5 Canvas, Raphael.js, D3.js, and SVG.js. You can use it either for drawing comic style shapes or for cartoonizing an already existing SVG.

comic.js

Cartoon style drawing for HTML5 Canvas & Raphael.js & D3.js & SVG.js

 

Javascript library that acts as plugin for Raphael.js, D3.js, SVG.js or as lib for the HTML5 Canvas, providing functions for cartoon style drawing.

Provides either methods for drawing comic style shapes (cEllipse, cLine, cRect, ...) or the magic method for cartoonizing an already existing SVG. When using the magic method or drawing on a canvas no further libraries are required.

Examples

Cartoonized D3 examples: D3 Cartoonized!

Cartoon R widget built by Kent Russell using comic.js: R Cartoonized!

Raphael.js, D3.js, SVG.js, Canvas,

using "magic": on images, on drawings

 

 

 

 

 

 

 

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Posted by 홍반장水 홍반장水

Comic.js: Cartoon style drawing for HTML5 Canvas and more

 

 

Javascript library that acts as plugin for Raphael.js, D3.js, SVG.js or as lib for the HTML5 Canvas, providing functions for cartoon style drawing.

Provides either methods for drawing comic style shapes (cEllipse, cLine, cRect, ...) or the magic method for cartoonizing an already existing SVG. When using the magic method or drawing on a canvas no further libraries are required.

 

screenshot screenshot

 

Examples

 

Cartoonized D3 examples: D3 Cartoonized!

 

Cartoon R widget built by Kent Russell using comic.js: R Cartoonized!

Raphael.js, D3.js, SVG.js, Canvas,

 

using "magic": on images, on drawings

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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A simple HTML5 media player http://plyr.io

 

 

Plyr is a simple HTML5 media player that offers WebVTT captions. It’s lightweight, accessible, and customizable, and works with all modern browsers.

plyr

Checkout the demo.

 

Image of Plyr

Why?

We wanted a lightweight, accessible and customisable media player that just supports modern browsers. Sure, there are many other players out there but we wanted to keep things simple, using the right elements for the job.

Features

  • Accessible - full support for VTT captions and screen readers.
  • Lightweight - just 8KB minified and gzipped.
  • Customisable - make the player look how you want with the markup you want.
  • Semantic - uses the right elements. <input type="range"> for volume and <progress> for progress and well, <button>s for buttons. There's no <span> or <a href="#"> button hacks.
  • Responsive - as you'd expect these days.
  • Audio & Video - support for both formats.
  • Embedded Video - support for YouTube (Vimeo soon).
  • API - toggle playback, volume, seeking, and more.
  • Fullscreen - supports native fullscreen with fallback to "full window" modes.
  • i18n support - support for internationalization of controls.
  • No dependencies - written in vanilla JavaScript, no jQuery required.

Oh and yes, it works with Bootstrap.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Stitches: HTML5 sprite sheet maker

Stitches is an easy to use HTML5 sprite sheet generator. Just drag and drop images onto the app and it will generate both the sprite sheet and necessary CSS.

stitches

 

HTML5 Sprite Sheet Generator 

 

Stitches

Stitches is an HTML5 sprite sheet generator. The current version is 1.3.5. Documentation is availablehere.

Implementation

After dependencies, Stitches requires a stylesheet, a script, and an HTML element to get the job done:

<link rel="stylesheet" href="css/stitches-1.3.5.min.css">

<script data-main="js/stitches.js" src="js/stitches-1.3.5.min.js"></script>

The sprite sheet generator is automatically created in elements that have the stitches class:

<div class="stitches"></div>

If you choose, any images that are a part of the initial markup will be loaded onto the canvas:

<div class="stitches">
    <img src="img/test/github.png" data-name="github"/>
    <img src="img/test/gmail.png" data-name="gmail"/>
    <img src="img/test/linkedin.png" data-name="linkedin"/>
    <img src="img/test/stackoverflow.png" data-name="stackoverflow"/>
    <img src="img/test/tumblr.png" data-name="tumblr"/>
    <img src="img/test/twitter.png" data-name="twitter"/>
</div>

 

 

 

 

 

 

 

 

 

 

 

 

 

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TAG html5, Sprite

hash tag 사용시 IE에서 title이 왜곡되는 현상

 

IE8에서 문서 제목 변경을 방지하는 a 방법이있다.

그것은 자동으로 URL의 hash를 기반으로 변화하고 있기 때문에 (WWW. #hash)

 

아래의 타이틀을 예를 들어

 

#691 로 hash change 하면 타이틀은 #691로 변경된다.

 

 

더 좋게 바꾸려면 아래와 같이 화면 load 시, 또는 스크립트 호출 후 타이틀을 재입력해주면 된다.

 

 

 

 

 

 

 

 

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Posted by 홍반장水 홍반장水
TAG hash, html5, ie

Motherplate: A bare bones responsive boilerplate

 

Motherplate is a bare bones HTML5, CSS3, and SCSS responsive boilerplate. It doesn’t include any visual styling or components, just bare bones CSS to get started with.

motherplate

 

 

A bare bones responsive SCSS boilerplate for web designers

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Bumpkit: A library for the Web Audio API

Bumpkit is a still-in-progress DAW-inspired library for the Web Audio API. It lets you create mixers, sampler instruments, and more.

bumpkit

 

Basics

Create a mixer with two tracks

var mixer = bumpkit.createMixer().addTrack().addTrack();

Create a new Sampler instrument and load an audio buffer

var sampler = bumpkit.createSampler().connect(mixer.tracks[0]);

bumpkit.loadBuffer('/audio/clap.mp3', function(buffer) {
  sampler.buffer(buffer);
});


 

 

 

 

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Smallworld.js is a utility for generating simple map previews with GeoJSON and HTML5 Canvas. It has no dependencies, and comes with a simple wrapper for use with jQuery and Zepto.smallworld.js

 

It's a (small utility for generating a) small world. 



smallworld.js is a small utility for generating small world maps. Documentation can be found on its official page.

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