Maplace.js helps you to embed Google Maps into your website, quickly create markers and controls menu for the locations on map. It requires jQuery and Google Maps API v3 so you need to have both in your page.
Features
Straightforward implementation with simple options
Can run as many maps as required
Markers and custom icons, zoom level and custom controls menu
Supports for Directions, Polygons, Polylines, Fusion tables and styled maps
Works in all major browsers, including IE6 (this website not so much)
JSDares is a series of tutorials that will teach you step-by-step how to program JavaScript via game development. You complete “dares”, short puzzles, by copying the example with as few lines of code as possible. Right now it’s a proof of concept with examples, but soon there will be dare collections to start with.
For best performance, attach delegated events at a document location as close as possible to the target elements. Avoid excessive use of document or document.body for delegated events on large documents.
The document element is available in the head of the document before loading any other HTML, so it is safe to attach events there without waiting for the document to be ready. By default, most events bubble up from the original event target to the document element.
Your HTML5 app lives in a single page and Jo helps you create a native-like app experience. Sure, there's some DOM manipulation going on in there, but you don't have to worry about it unless you want to. Build your app with JavaScript, tweak some CSS and call it a day.
Jo is a thin (~12K) candy shell for PhoneGap apps. It's an HTML5 mobile app framework which provides UI widgets, a flexible event model, a wrapper for sound, and a light data layer. Apps are skinnable with CSS3, and work everywhere PhoneGap does... and then some, including Adobe Air and OSX (desktop and dashboard). — Read more
In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using grunt. Please don't commit the dist versions with your changes, only the changed source files.